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- Newsgroups: comp.sys.cbm
- Path: in1.uu.net!pgh!kloesch
- From: kloesch@pgh.nauticom.net (KEVIN LOESCH)
- Subject: Re: Is there a 6502 CPU in a Nintendo?
- Message-ID: <Dq37CM.MHq@pgh.nauticom.net>
- Date: Fri, 19 Apr 1996 02:09:58 GMT
- References: <s16e0ea6.015@shands.ufl.edu> <4kmp95$o72@jupiter.NordWest.POP.DE>
- Organization: Nauticom - Internet Access Provider
- X-Newsreader: TIN [version 1.2 PL2]
-
- Count Zero (count0@mail.hb.provi.de) wrote:
- : STEVE MELLO (mello.med@shands.ufl.edu) wrote:
- : : I've been told that there is a 6502 CPU in a Nintendo game
- : : console and some of the other ones. Does anyone know if this is
- : : true?
-
- : NO ! There is a 65c816 ... The Command-Set of that CPU is quite
- : similar to the one used in the 6502 and it for real is just an
- : advanced verision of the 6502.
-
-
- : : If so, how do they do there development?
- : :
-
- : Using crossassemblers from the PC mostly ... Sceners use a
- : back-up station to get the stuff running on the SNES then,
- : others use a development system which Nintendo sells for some
- : thousand $$ ...
-
- : Count Zero / TRC*SCS / Talent Technologies
-
- The original Nintendo used a 6502. The Super Nintendo used a
- 65816 running a 3.6Mhz.
-
- Kevin Loesch
- kloesch@nauticom.net
-
-
-